There are to be three most important camps of animation artists. One camp’s long-term objective is to create, sell and produce their own television series or feature film. Another camp’s long-term objective is to create their own studio company. The third camp consists of people who are delighted simply excelling as workers for hire.
No matter what camp you fit into, a good number of animation artists that have worked as off-site freelancers get a taste of independence that is parallel to what it must feel like to run your own company. You can work your own schedule. You can take lunch when and however long you want or catch a movie in the middle of the day and can work the hours you want, either day or night.
Animation artists, by the nature of our careers, sometimes work by yourself for hours or days at a time to finish a job. It’s not surprising that many of us imagine of opening our own studio where we could live and work in the ultimate model of independence.
Paul Fierlinger sums up the attraction of owning your own studios: “I don’t have to spend any time working with people I don’t like; the commute to work is easy; it’s easy to work anywhere from an hour to sixteen hours a day; the pay is anything buy regular; industry news and trends pass me by and I live in fear of where the next job is coming from instead of having to live in fear or when I’ll get sacked”.
Several create their own studio corporation more out of need than from passion. Big studios have a tendency to hire a lot of artists fresh out of school. They look for this inexperienced young labor because they can pay less and expect more time and loyalty in return. Some companies believe that it’s easier to train young workers who are free of the bad habits that years of experience can sometimes bring.
Older workers will likely have family commitments, which yank them away from working late nights or taking on extra work for the weekend. Those who are forty years old and older either lean toward studio supervisor jobs or risk competing against an ever-growing crop of current graduates for some of the same jobs.
To stay competitive, the older people in the workforce must often bring down their hourly rates, despite the wealth of experience they inherently bring to each project. It’s easy to see why some older animation artists feel that starting their own business would be the greatest way to maintain a career in the industry.
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